This page summarizes major official updates into a player-friendly timeline. Entries are rewritten for clarity while preserving the original release intent.
Compiled from official devlogs on itch.io.
Content milestones, technical fixes, and quality improvements.
High-impact updates relevant to players and route progression.
Most recent entries appear first.
Released a fully revised Chinese translation update. Special thanks were given to community contributor copiklaGrogu for translation quality and review care.
Improved animation performance for the web build, fixed the Blue Tent freeze during the Ticket Taker sequence (Chrome and Edge tested), and patched choice-logic stability issues in later scenes.
Marked as the final devlog before the major expansion release. Development focus shifted to last-pass code revisions and health checks for incoming Day 2 narrative branches.
Most of Day 2 coding was completed. New sprites and background art for the second-day experience were finalized, with progress continuing despite temporary health-related delays.
Celebrated the game's first release month and shared early previews of upcoming sprite work and background variations.
Added pronoun customization for MC addressing, shipped initial Chinese language support, and continued script planning for future updates beyond Day 2.
Initial public version launched on Itch.io and Patreon, releasing Day 1 content with multiple endings and core character introductions.
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